Jon Ingold | |
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Born | England |
Occupation | Writer |
Nationality | British |
www.archimedes.plus.com |
Jon Ingold (born 1981) is most known as the author of interactive fiction works, but he has also written a number of plays, short stories and novels. He has been nominated for many XYZZY Awards and has won several.
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Jon Ingold was educated at Parrs Wood High School and Sixth Form Centre and then studied mathematics at St John's College, Cambridge from 1999 to 2002. After graduation he became a mathematics teacher at Highgate School, London.
Jon Ingold has published short fiction in Interzone magazine issues #227 and #228.
Jon Ingold's interactive fiction is notable for its interrogation of the relationship between the player-character and the player, and most of his games explore this notion in one way or another. The best examples are Fail-Safe (in which the player is talking to the player-character over a radio, hampered by constant interference), Insight (in which the player-character knows a lot more about his world than the player) and All Roads (in which it's not at all clear who - or what - the player-character is).
His game Dead Cities (2007) won Best in Show in the Lovecraft Commonplace Book Exhibition, and will be displayed along four other games at the Museum of Science-Fiction and Utopia, Switzerland.
Other works are more fun: the Mulldoon sequence (two games) is puzzle-based. The first game, The Mulldoon Legacy (1999), is reputedly the longest text-game ever written; the follow-up, The Mulldoon Murders (2002) is much shorter and darker in tone. Till Death Makes a Monk-Fish out of Me (2002, 2nd place in the Interactive Fiction Competition, and nominated for four XYZZY Awards) is a black comic science fiction story.